Technical Thursday, C++ & OpenGL Geometry Shaders - #IndieGame #GameDev - Day 391 of TB's Indie Adventure
Technical Thursday, C++ & OpenGL Geometry Shaders - #IndieGame #GameDev - Day 391 of TB's Indie Adventure
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En tre pre newer ship
En tre pre newer ship
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I'm Tim Bidet
I'm Tim Bidet
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loud level adjustment
loud level adjustment
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Tim is not funny (1/2)
Tim is not funny (1/2)
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snow rain
snow rain
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boom!
boom!
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