Learning about C# Events ~ Building a library to transform osu!StreamCompanion TCP socket data into stateful objects
Learning about C# Events ~ Building a library to transform osu!StreamCompanion TCP socket data into stateful objects
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6 years ago
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BlessRNG on the power staying on
BlessRNG on the power staying on
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short sidetracked strim
short sidetracked strim
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Random maps :D
Random maps :D
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Chilling before the Sydney heatwave hits my apartment ~ (  ̄▽ ̄) ~ Learning 1.5:1 tablet !area to help with jump consistency
Chilling before the Sydney heatwave hits my apartment ~ (  ̄▽ ̄) ~ Learning 1.5:1 tablet !area to help with jump consistency
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🌃 !project !today !charity - C# project - Adding the "we're in a map break" status to the OsuGameState object
🌃 !project !today !charity - C# project - Adding the "we're in a map break" status to the OsuGameState object
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FeelsGoodMan
FeelsGoodMan
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